List of 10
Landmarks in practical, optical and digital effects and screen-world creation.
10 of 10 films in Cinespective.
Log in to tick films off as you go →Landmarks in practical, optical and digital effects and screen-world creation.
10 of 10 films in Cinespective.
Log in to tick films off as you go →<parameter name="item">This is a list of ten films in which the way images are made changed, and later films had to answer to it. It follows effects as craft and as a way of building worlds, across practical, optical and digital methods.
The idea in one sentence
Ten films, from Méliès to Cameron, that mark the turning points in how cinema builds impossible images, from stop-substitution and miniatures to computer-generated creatures and fully digital worlds.
Jurassic Park carries that change into daylight, with computer-generated animals alongside animatronics. The Matrix makes the digital a style of its own through bullet time and wire work combined with CGI. Avatar closes the list with performance capture, a virtual camera and stereoscopic 3D, building its world largely inside the computer.
The list as a route, stop after stop. Tap a film to see why it is on it, twice to open its guide.Thin red arcs link films that speak to each other.