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Science Fiction · Mystery · Adventure

2001: A Space Odyssey

Avg rating 8.4 / My rating TBC

1968 · Directed by Stanley Kubrick · With Keir Dullea, Gary Lockwood, William Sylvester

  • Science Fiction
  • Art Cinema
  • Auteur Cinema

A mysterious object is discovered, and a journey begins across vast distances toward its origin. Stanley Kubrick and Arthur C. Clarke build a slow, wordless, visually overwhelming science fiction film that asks to be experienced as much as followed.

Film info
Runtime
2h 29m · 149 min
Format
Colour, shot in 70mm widescreen (about 2.2:1). Best seen on the biggest screen available; effects still hold up.
IMDb
8.3 / 10 (772,787 votes)
Rotten Tomatoes
90% (critics)
Metacritic
84 / 100
TMDB
8.0 / 10 (audience, 12,995 votes)
Full cast and crew

Before watching

Spoiler-free · about 2 minutes

Why watch this?

  1. The film that made science fiction a serious art form

    Before 2001, big-screen science fiction was mostly B-movie adventure. Kubrick's film, made with Arthur C. Clarke, treated the genre as philosophy and spectacle at once, and changed what studios and filmmakers thought it could be.

  2. A visual and sonic experience, not just a story

    Little dialogue, long silences, classical music and meticulous effects work make the film closer to a visual symphony. Seeing it on the largest screen possible is part of the point.

  3. Kubrick at the height of his control

    Following Dr. Strangelove, this is Kubrick's most ambitious film: realistic space design, a calm and detached style, and a refusal to explain itself. It rewards patience and repeat viewing.

Why it matters in cinema history

The defining science fiction film of the 1960s and a cornerstone of the genre's move from pulp entertainment to ambitious art cinema, as well as a high point of large-format 70mm filmmaking.

Watch with intention

Your lens

Watch it as a film about looking: let images, sound and silence carry meaning, and do not wait for dialogue to explain things.

Three things to notice

  • How little people speak, and how banal and polite the dialogue is when it comes, compared with the grandeur of the images and music around it.
  • The pacing of the space sequences: long, unhurried shots, steady camera, and the use of classical music instead of a conventional film score.
  • The design details: the realistic interiors, controls, screens and costumes, and how clean and cold the environments feel compared with the people in them.

One question to carry with you

When a film refuses to explain itself, what do you do with the gaps: wait for answers, or let the images ask the questions?

Done watching?

Continue to After watching →

Contains spoilers